Some Props Design and Color script of my graduation project - Fallin'.
Different props used as a narrative clue.
The color script allowed several atmospheres, emotions represented in the game.
Check out the full gameplay here: https://youtu.be/6IqtZpTG-Io
Check out the rest of the team:
Creative Director, Level Design, Level Art : Jerome Rezvin-Salas
(www.artstation.com/jrevzinsalas)
Character Design, Animation : Julia Aubert
(www.artstation.com/julialalart)
Modeling, Texturing, Environment and Level Art: Marc Piazza
(www.artstation.com/loumiere)
Narrative design, VFX, Producer: Shanting Tran
(www.artstation.com/shanting-tran)
Lighting, VFX : Thomas Szidon
Modeling, Shaders: Julien Durand
(www.artstation.com/juliendurand)
Game design, Code, Engine integration, Narrative design: Nathan Brottier